AI Insights · Timothy · July 2024
Top 5 Slime Games in Hungary Q2 2024: Performance Overview
Discover the performance trends of the Top 5 Slime Games in Hungary during Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the performance of the top 5 slime games on a unified platform in Hungary demonstrates varied trends in downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides insights into the popularity and financial success of these applications.
Super Slime - Black Hole Game from Supercent, Inc. showed a mixed performance. Downloads fluctuated, starting at 1.8K in early April and ending at 1.7K in late June. Revenue saw peaks of up to $18 in multiple weeks, but also experienced several weeks with no revenue. Weekly active users started strong at 8.6K, but gradually declined to 6.3K by the end of the quarter.
Bruno - My Super Slime Pet by Dramaton LTD had a modest performance. Downloads decreased from 660 in early April to 303 by the end of June. Revenue was minimal, with a brief spike to $10 in mid-May. Weekly active users remained relatively stable, fluctuating around 3K throughout the quarter.
Fluid Simulation by Pavel Dobryakov experienced low download numbers, peaking at 30 in mid-April. Revenue saw a notable spike to $23 in the same period but remained low overall. Weekly active users were consistent, ranging between 34 and 70 throughout the quarter.
World of Slime Simulator Games from Solid Apps INC had minimal downloads, never surpassing 4 in any given week. Revenue was steady but low, averaging around $5 weekly. The game did not report any weekly active users.
Makeup Slime Game! Relaxation by Shanze Shafique had negligible downloads and no reported revenue or active users throughout the quarter.
For more detailed insights and data, visit Sensor Tower.